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  • 1
    Electronic Resource
    Electronic Resource
    Springer
    Algorithmica 1 (1986), S. 133-162 
    ISSN: 1432-0541
    Keywords: Binary search ; B-tree ; Iterative search ; Multiple look-up ; Range query ; Dynamization of data structures
    Source: Springer Online Journal Archives 1860-2000
    Topics: Computer Science , Mathematics
    Notes: Abstract In computational geometry many search problems and range queries can be solved by performing an iterative search for the same key in separate ordered lists. In this paper we show that, if these ordered lists can be put in a one-to-one correspondence with the nodes of a graph of degreed so that the iterative search always proceeds along edges of that graph, then we can do much better than the obvious sequence of binary searches. Without expanding the storage by more than a constant factor, we can build a data-structure, called afractional cascading structure, in which all original searches after the first can be carried out at only logd extra cost per search. Several results related to the dynamization of this structure are also presented. A companion paper gives numerous applications of this technique to geometric problems.
    Type of Medium: Electronic Resource
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  • 2
    Electronic Resource
    Electronic Resource
    Springer
    Algorithmica 1 (1986), S. 163-191 
    ISSN: 1432-0541
    Keywords: Fractional cascading ; Iterative search ; Multiple look-up ; Binary search ; B-tree ; Iterative search ; Multiple look-up ; Range query ; Dynamization of data structures
    Source: Springer Online Journal Archives 1860-2000
    Topics: Computer Science , Mathematics
    Notes: Abstract This paper presents several applications offractional cascading, a new searching technique which has been described in a companion paper. The applications center around a variety of geometric query problems. Examples include intersecting a polygonal path with a line, slanted range search, orthogonal range search, computing locus functions, and others. Some results on the optimality of fractional cascading, and certain extensions of the technique for retrieving additional information are also included.
    Type of Medium: Electronic Resource
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  • 3
    Electronic Resource
    Electronic Resource
    Springer
    Algorithmica 9 (1993), S. 534-560 
    ISSN: 1432-0541
    Keywords: Computational geometry ; Epsilon Geometry ; Approximate computations ; Robust algorithms ; Strongly convex polygons ; Convex hull
    Source: Springer Online Journal Archives 1860-2000
    Topics: Computer Science , Mathematics
    Notes: Abstract The first half of this paper introducesEpsilon Geometry, a framework for the development of robust geometric algorithms using inaccurate primitives. Epsilon Geometry is based on a very general model of imprecise computations, which includes floating-point and rounded-integer arithmetic as special cases. The second half of the paper introduces the notion of a (−ɛ)-convex polygon, a polygon that remains convex even if its vertices are all arbitrarily displaced by a distance ofɛ of less, and proves some interesting properties of such polygons. In particular, we prove that for every point set there exists a (−ɛ)-convex polygonH such that every point is at most 4ɛ away fromH. Using the tools of Epsilon Geometry, we develop robust algorithms for testing whether a polygon is (−ɛ)-convex, for testing whether a point is inside a (−ɛ)-convex polygon, and for computing a (−ɛ)-convex approximate hull for a set of points.
    Type of Medium: Electronic Resource
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