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  • 1
    Electronic Resource
    Electronic Resource
    Springer
    Algorithmica 12 (1994), S. 533-552 
    ISSN: 1432-0541
    Keywords: Minimum weight triangulation ; Greedy triangulation ; Delaunay triangulation ; Minimum spanning tree ; NP-Hardness
    Source: Springer Online Journal Archives 1860-2000
    Topics: Computer Science , Mathematics
    Notes: Abstract Given a finite set of points in a plane, a triangulation is a maximal set of nonintersecting line segments connecting the points. The weight of a triangulation is the sum of the Euclidean lengths of its line segments. No polynomial-time algorithm is known to find a triangulation of minimum weight, nor is the minimum weight triangulation problem known to be NP-hard. This paper proposes a new heuristic algorithm that triangulates a set ofn points inO(n 3) time and that never produces a triangulation whose weight is greater than that of a greedy triangulation. The algorithm produces an optimal triangulation if the points are the vertices of a convex polygon. Experimental results indicate that this algorithm rarely produces a nonoptimal triangulation and performs much better than a seemingly similar heuristic of Lingas. In the direction of showing the minimum weight triangulation problem is NP-hard, two generalizations that are quite close to the minimum weight triangulation problem are shown to be NP-hard.
    Type of Medium: Electronic Resource
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