ISSN:
1432-2315
Keywords:
Human animation
;
Body shape
;
Parametric surfaces
;
Continuity
;
NURBS
;
S-patches
Source:
Springer Online Journal Archives 1860-2000
Topics:
Computer Science
Notes:
Abstract Most parts of the human body are cylindrical in shape. Generalized cylinders, with two cross-sectional openings, are a logical choice to represent these cylindrical shapes. However, a variety of human body regions can be visualized as surfaces with multiple openings or multimouth (MM) surfaces. Some examples of such surfaces are the pelvis, the chest, and the palms of the hands. We investigated the suitability of non-uniform rational B-spline (NURBS) formulation for creating multimouth surfaces. Two techniques, the surface wrapping model and the garland model, are presented.
Type of Medium:
Electronic Resource
URL:
http://dx.doi.org/10.1007/BF01900664
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