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  • 1
    Digitale Medien
    Digitale Medien
    Springer
    The visual computer 3 (1988), S. 298-303 
    ISSN: 1432-2315
    Schlagwort(e): Robotics ; Vision sensors ; Ray tracing ; Dynamic management
    Quelle: Springer Online Journal Archives 1860-2000
    Thema: Informatik
    Notizen: Abstract With the advent of mobile robots and inboard vision sensors mounted directly on the robot's wrist, new kinds of problems lie in the image processing field as, for example, dynamic scene analysis or motion estimation. The lack of flexibility of real experiments led us to implement at IRISA a general simulation tool devoted to the study of robots using moving vision sensors. VISYR allows us to simulate the image perceived by a robot of its environment during its motion. The first part of the paper is devoted to the modelling of the 3D scene containing complex objects and to the design of a suitable robotics vision sensor. In the second part, a new algorithm of dynamic management of the local data basis perceived by the sensor is presented. The parameters of the vision sensors are highly adjustable and VISYR is conceived to allow the fast development of algorithms using dynamic vision data.
    Materialart: Digitale Medien
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 2
    Digitale Medien
    Digitale Medien
    Springer
    The visual computer 5 (1989), S. 22-31 
    ISSN: 1432-2315
    Schlagwort(e): Computer animation ; Image synthesis ; Mechanics
    Quelle: Springer Online Journal Archives 1860-2000
    Thema: Informatik
    Notizen: Abstract We present an analysis of unified animation control processes. The design of an animation system is strongly coupled with the considered application. Most of the existing systems are specialized. For example, in audiovisual production or in C.A.D., only a few systems specialized in mechanical computation have capabilities in the image synthesis field. We are working on the design of a general animation system, including generation of motion defined by use of mechanical laws, in an audiovisual environment. Our system is built around a structured graph in which we store a hierarchical description of the objects and mechanical joints. The joints may be used to link the objects together to allow the building of multibody mechanical systems. For objects which are not submited to mechanical laws, motion control can be specified by key-framing techniques or explicit trajectories. We use a dynamical formalism based upon the principle of virtual work associated with LAGRANGE's multipliers and that takes into account holonomic and nonholonomic constraints. The generation of the differential motion equations system is automatically built by performing symbolic derivations. These equations are then solved for each time step and give object locations and orientations.
    Materialart: Digitale Medien
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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  • 3
    Titel: Computer animation and simulation 96 (7th): proceedings of the Eurographics workshop in Poitiers, France, August 31 - september 1, 1996
    Beteiligte Person(en): Boulic, Ronan , Hegron, Gerard
    Verlag: Wien u.a. :Springer,
    Erscheinungsjahr: 1996
    Seiten: 225 S.
    Materialart: Buch
    Bibliothek Standort Signatur Band/Heft/Jahr Verfügbarkeit
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