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  • 1
    Electronic Resource
    Electronic Resource
    Springer
    The visual computer 11 (1994), S. 1-14 
    ISSN: 1432-2315
    Keywords: Parallel rendering ; Multicomputer architectures ; parallel z-buffer algorithm ; Keyframe animation ; in-between coherence
    Source: Springer Online Journal Archives 1860-2000
    Topics: Computer Science
    Notes: Abstract This paper describes a system for modeling, animating, previewing and rendering articulated objects. The system has a modeler of objects that consists of joints and segments. The animator interactively positions the articulated object in its stick, control vertex, or rectangular prism representation and previews the motion in real time. Then the data representing the motion and the models is sent to a multicomputer [iPSC/2 Hypercube (Intel)]. The frames are rendered in parallel, exploiting the coherence between successive frames, thus cutting down the rendering time significantly. Our main aim is to make a detailed study on rendering of a sequence of 3D scenes. The results show that due to an inherent correlation between the 3D scenes, an efficient rendering can be achieved.
    Type of Medium: Electronic Resource
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