ISSN:
1432-0541
Keywords:
Locating objects
;
Locating services
;
Mutual exclusion
;
Replicated data management
;
Distributed algorithms
;
Computational complexity
;
Store- and-forward computer networks
;
Network topology
Source:
Springer Online Journal Archives 1860-2000
Topics:
Computer Science
,
Mathematics
Notes:
Abstract In many distributed computing environments, processes are concurrently executed by nodes in a store- and-forward communication network. Distributed control issues as diverse as name server, mutual exclusion, and replicated data management involve making matches between such processes. We propose a formal problem called “distributed match-making” as the generic paradigm. Algorithms for distributed match-making are developed and the complexity is investigated in terms of messages and in terms of storage needed. Lower bounds on the complexity of distributed match-making are established. Optimal algorithms, or nearly optimal algorithms, are given for particular network topologies.
Type of Medium:
Electronic Resource
URL:
http://dx.doi.org/10.1007/BF01762123
Permalink